Helior
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Helior
Faction: Banner Lords
Rarity: Legendary
Element: Force
Role: Defense
How to get: Shards
Total Stats (★★★★★★)
Health Points: 18,495
Attack: 804
Defense: 1,542
Speed: 95
Critical Rate: 15%
Critical Damage: 57%
Debuff Resistance: 50
Debuff Accuracy: 0
Helior Review
Helior is a Legendary champion from the Banner Lords faction in the Raid: Shadow Legends, with Force affinity and Defense role. He has three active skills, one passive skill and an Aura that increases Ally RESIST in all battles by 60. He needs 11 tomes to improve all of his skills.
Helior Skills
Sunshine Halberd. Attacks 1 enemy. Increases this champion’s DEF by 5% if this attack is Critical (Stacks up to 20%). Will also heal this champion by 75% of their DEF after attacking if their DEF has already increased by 20%.
Damage based on: [DEF].
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Damage +5%.
Level 5: Damage +10%.
Solar Blessing. Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Damage based on: [DEF].
Cooldown: 4 turns.
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Damage +10%.
Level 5: Damage +10%.
Level 6: Cooldown -1.
Harsh Light. Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
Damage based on: [DEF].
Cooldown: 5 turns.
Level 2: Cooldown -1.
Level 3: Cooldown -1.
Intercessor. Passive skill.
Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.
Aura. Increases Ally RESIST in all Battles by 60.