Geomancer
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Geomancer
Faction: Dwarves
Rarity: Epic
Element: Force
Role: Attack
How to get: Shards
Total Stats (★★★★★★)
Health Points: 15,525
Attack: 1,343
Defense: 925
Speed: 94
Critical Rate: 15%
Critical Damage: 60%
Debuff Resistance: 30
Debuff Accuracy: 0
Geomancer Review
Geomancer is an epic champion from the Dwarves faction in the Raid: Shadow Legends, with Force affinity and Attack role. He has three active skills, one passive skill and an Aura that increases Ally HP in all battles by 25%. He needs 15 tomes to improve all of his skills.
Geomancer Skills
Tremor Staff. Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage based on: [ATK].
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Damage +5%.
Level 5: Buff/Debuff Chance +5%.
Level 6: Buff/Debuff Chance +5%.
Creeping Petrify. Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a [HP Burn] debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a [HP Burn] debuff placed by this Champion.
Damage based on: [ATK].
Cooldown: 4 turns.
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Damage +10%.
Level 5: Cooldown -1.
Quicksand Grasp. Fully depletes the target’s Turn Meter. Fills the Champion’s Turn Meter by the amount the target loses. Has a 75% chance of placing a [HP Burn] and a 25% [Weaken] debuff on the target for 3 turns.
Cooldown: 5 turns.
Level 2: Debuff/Buff Chance +5%.
Level 3: Debuff/Buff Chance +5%.
Level 4: Debuff/Buff Chance +5%.
Level 5: Debuff/Buff Chance +10%.
Level 6: Cooldown -1.
Level 7: Cooldown -1.
Stoneguard. Passive skill. Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. Whenever this Champion is attacked, deflects 30% of the damage instead.
Aura. Increases Ally HP in all battles by 25%.