Mona
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Gameplay:
Elements and Elemental Reactions
Characters:
Quests:
World:
Enemies:
Inventory:
Mona
Type: Playable character.
Rarity: ★★★★★.
Vision (Element): Hydro.
Weapon: Catalyst.
Birthday: August 31st.
Affiliation: Hexenzirkel.
Constellation: Astrolabos.
Non-combat talent: When Mona crafts Weapon Ascension Materials, she has a 25% chance to refund a portion of the crafting materials used.
Overview
Game description
Talents
Combat Talents

Charged Attack: Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.
Plunging Attack: Gathering the might of Hydro, Mona plunges towards the ground from mid-air, damaging all enemies in her path. Deals AoE Hydro DMG upon impact with the ground.

The Phantom has the following special properties:
Continuously taunts nearby enemies, attracting their fire.
Continuously deals Hydro DMG to nearby enemies.
When its duration expires, the Phantom explodes, dealing AoE Hydro DMG.
Hold: Utilizes water currents to move backwards swiftly before conjuring a Phantom
Only one Phantom created by Mirror Reflection of Doom can exist at any time.

When under the effect of Illusory Torrent, Mona can move at high speed on water.
Applies the Wet status to nearby enemies when she reappears.

Illusory Bubble: Traps opponents inside a pocket of destiny and also makes them Wet. Renders weaker opponents immobile. When an opponent affected by Illusory Bubble sustains DMG, the following effects are produces:
Applies an Omen to the opponent, which gives a DMG Bonus, also increasing the DMG of the attack that causes it.
Removes the Illusory Bubble, dealing Hydro Elemental DMG in the process. The DMG Bonus does not apply to the Hydro Elemental DMG dealt in this instance.
Omen: During its duration, increases DMG taken by enemies.
Passive Talents

A Phantom created in this manner lasts for 2s, and its explosion DMG is equal to 50% of Mirror Reflection of Doom.


Constellation

Electro-Charged DMG is increased by 15%.
Vaporize DMG is increased by 15%.
Hydro Swirl DMG is increased by 15%.
The duration for which enemies are Frozen is increased by 15%.




