Archmage Hellmut
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Archmage Hellmut
Faction: Banner Lords
Rarity: Epic
Element: Magic
Role: HP
How to get: Shards
Total Stats (★★★★★★)
Health Points: 18,825
Attack: 925
Defense: 1,123
Speed: 108
Critical Rate: 15%
Critical Damage: 50%
Debuff Resistance: 30
Debuff Accuracy: 0
Archmage Hellmut Review
Archmage Hellmut is an epic champion from the Banner Lords faction in the Raid: Shadow Legends, with Magic affinity and Support role. He has three active skills, one passive skill and an Aura that Increases Ally SPD in Arena battles by 17%. He needs 13 tomes to improve all of his skills.
Archmage Hellmut Skills
Description of skills in the game
Arcane Dynamo. Attacks 1 enemy. Fills this Champion’s Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.
Damage based on: [ATK].
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Damage +5%.
Level 5: Damage +10%.
Timeslip. Attacks 1 enemy. Also attack all other enemies if the first attack is critical. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Damage based on: [ATK].
Cooldown: 4 turns.
Level 2: Damage +5%.
Level 3: Buff/Debuff Chance +5%.
Level 4: Damage +5%.
Level 5: Buff/Debuff Chance +5%.
Level 6: Damage +10%.
Level 7: Buff/Debuff Chance +15%.
Level 8: Cooldown -1.
Psychic Guidance. Places a 30% [Increase SPD] buff, a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns.
Cooldown: 5 turns.
Level 2: Cooldown -1.
Level 3: Cooldown -1.
Chrono Isolation. Passive Skill. Immune to Turn Meter decreasing effects.
Aura. Increase Ally SPD in the Arena by 17%.