Penny
Penny Review and Abilities
10★
Fatal Fireworks [ACTIVE]
Deals (450% of Attack) damage against the enemy with the highest HP ans Burns it, dealing a extra (150% of Attack) damage per round for 6 rounds. Grants self 1 layer(s) of Dynamite Armour. (Dynamite Armour: When controlled, consume a layer of Dynamite Armour to offset the control effect.)
Troublemaker Gene 3 [PASSIVE]
HP +25%, Attack +30%, Crit +30%, Precision +100%
Gunshot Symphony 3 [PASSIVE]
Basic attack targets front-line enemies, dealing (180% of Attack) damage. Grants self 1 layer(s) of Reflection Armour. (Reflection Armour: Offset 50% of the next received damage from active skill or basic attack and then reflects it to the attacker.) Increases self 40% of Crit Damage for 2 rounds.
Eerie Trickery 3 [PASSIVE]
Each Crit deals an extra 100% damage against all enemies, and grants self layer(s) of Dynamite Armour and Reflection Armour. (Dynamite Armour: When controlled, consume a layer of Dynamite Armour to offset the control effect;Reflection Armour: Offset 50% of the next received damage from active skill or basic attack and then reflects it to the attacker.)